Join the Team

Build games, apps, and websites with a studio that ships.

I'm Michael Ebinger, founder of JM Interactive. I have live games people play today, real client work, and more ideas than one person can build. I'm looking for developers who want real shipped projects on their portfolio โ€” and who want to grow into paid roles as the studio earns.

The honest deal

How working together works โ€” no spin

Small studios can't always pay day one. Here's exactly what I can offer, stated plainly.

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Real shipped work

Not spec work that dies in a folder. Live games with real players at jmihub.org, client sites, and tools people use. Portfolio material that exists.

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Rev-share today, pay later

Right now collaboration is revenue-share on what we earn together. As client and product revenue grows, contributors get paid first โ€” that's the plan, stated in writing.

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Say what you build

Flexible hours, remote-first, and you'll have genuine input on what we make. Bring your own ideas โ€” some of the best projects start that way.

Open roles

Who I'm looking for

One project or many โ€” tell me what you're good at and we'll find the fit. Juniors and self-taught devs welcome if you can show things you've built.

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Game Developer

Help expand JMI Florida (multiplayer survival, browser-based) and prototype new games. JavaScript/HTML5 canvas or WebGL experience helps; a playable demo of anything you've made helps more.

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Web Developer

Build client websites alongside me โ€” responsive, fast, small-business sites. HTML, CSS, and JavaScript. Great fit if you want client work experience with a mentor in the loop.

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Designer / Pixel Artist

UI, sprites, and branding for games and client sites. My games currently use placeholder-heavy art โ€” make them beautiful and get your name in them.

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Marketing / Community

Help grow players for JMI Florida and clients for the studio โ€” social posts, community building, listings, and outreach. Revenue-share on what you help bring in.

Apply

Two minutes to apply

Tell me who you are, what you build, and what role interests you. Link anything you've made โ€” playable games, live sites, code, art. I read every message myself and I'll reply either way.

Prefer email? Write to EBINGERM1987@GMAIL.COM with the subject "Joining JM Interactive".

Opens your email app with the message ready to send to Michael.

FAQ

Candidate questions, answered straight

Is this paid work?

Right now it's revenue-share on what the projects earn. The studio's stated plan: as revenue grows, contributors move into paid arrangements. I won't promise dates I can't keep, but I will put the arrangement in writing before you start.

Is it remote?

Yes โ€” remote-first. I'm based in Panama City, Florida, but you can collaborate from anywhere.

I'm a beginner. Can I still join?

If you've built anything at all โ€” even small tutorials or jam projects โ€” yes, apply. Showing you can finish things matters more than credentials.

How much time is expected?

Whatever you can consistently give โ€” a few focused hours a week beats bursts followed by silence. We'll agree on scope up front so nobody's waiting on anybody.